Grenade

Grenades are a recurring weapon type that appear throughout the Front Mission series.

Front Mission First
In Front Mission First, grenade launchers are equipped to a wanzer's hands and are capable of firing at targets up to four squares away. Like bazookas, grenades have infinite ammo. A pilot's skill with Short weapons and any applicable Short-type skills are applied when firing from 1 square away or when attacking a nearby enemy in the Arena, while a pilot's skill with Long weapons and any applicable Long-type skills are applied when firing from more than 1 square away or at distant enemies in the Arena.

Front Mission 2
In Front Mission 2, grenade launchers now have limited ammo and are now shoulder-mounted weapons; they were also modified to be AOE weapons that hit any units within a 3x3 square area centered on the initial attack, ally or enemy. In addition, grenade launchers are now solely Long-type weapons and have increased accuracy against wanzers, light vehicles and support pods and greatly increased accuracy against mobile weapons, armored vehicles, and turrets.

Front Mission 3
In Front Mission 3, the attack range and AOE of grenade launchers has increased significantly, with grenade launchers now hitting all units within 5 squares of the initial attack.

Front Mission 4
In Front Mission 4, grenade launchers have been modified to always hit all ground units within their attack radius. Unlike rocket launchers, grenade launchers do more damage to enemies the closer they are to the grenade's impact point.